My level design portfolio is presented as a visitable museum, offering a comprehensive view of my career path and artistic evolution over the years.
Unlike a traditional portfolio, this format allows visitors to immerse themselves in my work, exploring everything I’ve done, from Blender assets to trailers and playthroughs videos.
I’ve dedicated an extended exhibition to Clepsydre, my latest personal project, to highlight all my level design process and showcase my work in more details.






