Dynamic Fighting game in a state change arena to surprise the player with some events to restrict the fighting space.
Softwares: Unity, Blender Date: March 2017 Categories: Game Design, Support
:Guillaume Faguet Producer & Sound Designer
Erwann Depeauw – Game Design
FAUCHER Benjamin – Game Design / Support
Théo Caselli – Game Design / Support
Benjamin Blanchard – Game Programmer
Morgan Minardi – Game Programmer
Guillaume Rivière -Animator
Kevin Fantesini – Game Art
Maxime Bak – Lead Game Art