Dynamic Fighting game in a state change arena to surprise the player with some events to restrict the fighting space.

Softwares: Unity, Blender Date: March 2017 Categories: Game Design, Support


:Guillaume Faguet Producer & Sound Designer

Erwann Depeauw – Game Design

FAUCHER Benjamin – Game Design / Support

Théo Caselli – Game Design / Support

Benjamin BlanchardGame Programmer

Morgan MinardiGame Programmer

Guillaume Rivière -Animator

Kevin Fantesini – Game Art

Maxime Bak – Lead Game Art