My first creation on Unreal Engine 4, created after work (when I was working for Accenture). It was the real start of my reconversion. All of the visuals are created with Blender and photoshop to create a cell shading aspect( inspired by Fritz Lang Metropolis Movie). I also did a complete game design document, one level design example and a quest with dialogs in Chatmapper.
Softwares: Unreal Engine 4, Blender,Chatmapper Date: March 2016 Categories: Modeling, Graphics, Scene Building, Level Design, Narrative Design